Christopher Miller: Game Artist/Level Builder/Gamer

graffiti










Building tests









 

Block-Out Process




















M.A.G. Suppression map



M.A.G.












Metroid DS: Low poly environments








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Christopher Miller
Working at Sony, Nintendo, THQ, and Atari, I've been in the gaming industry for over 14 years now. It's been a wild ride, I've meet some awesome folks over the years, and was honored to lend my skills on multiple projects. I can't wait to see what comes next.
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